Devlogs
"More Updates Than I Can Put In The Title"
Major Updates:
- Time-based station building upgrades + graphics.
- Fixed bug of only one ship spawning when entering combat.
- Fixed bug that loading a game from the combat level not working.
- Added random spawning pirates which gradually get stronger the longer they are left alive.
- Modified stats to allow fleet capacity to increase.
- AI Civilian fleets are spawned and travel between stations.
- Fixed AI breaking bug which caused them to spin in circles.
Minor Updates:
- Back button in the new game menu. (Seemed problematic to have to relaunch to go back)
- Fixed cutting off of model in fleet menu selection.
- Closing of a currently selected fleet member when closing the fleet menu.
- Remove sound on all clicks. (Felt kinda annoying)
- Center-aligned text feed to stop the text from overlapping hotbar.
- Added name text on recruitment.