Posted August 30, 2021 by Braydee (Game Dev Artisan)
Well here we are, it is 1am and I sadly have to call this the end for the GMCJam42. I wish I had more time to flesh out this idea before submitting. I haven't learned from previous jams that feature creep and improper scoping can really prevent a project from hitting the deadline. This project is far from finished as I let my perfectionism get in the way as I tweened and tweaked every thing multiple times over as I build out the fundamentals. The game has a start to something playable, but is broken in it's current state. This post serves as quick dev log for my finish, I'll likely write up a post mortem later.