Devlogs
Post Jam Update
Added:
- Upon completion there is now a "score board" that displays how well you did based on time, survivors rescued, and total crashes.
Changes:
- Walls/Obstacles now cover the "non-lane" to make it more clear where the lanes where you end up when rotating is
- Increased the collider size for the survivors
- Decreased the wall colliders
- Switches the ship's floating from code to animation to keep it consistent on PC and WebGL
Files
WhirlingEscape_PC.zip 40 MB
WhirlingEscape_Linux.zip 43 MB
WhirlingEscape_WebGL.zip 23 MB