Devlogs
SAGE 2021 Update
CHANGE LOG
General
- Added Difficulty settings.
- Added Checkpoints to bosses after each phase.
- Added effect for showing that something cannot be hurt.
- Changed Main Menu to be controlled by up and down rather than left and right.
- Changed volume of announcer to be louder.
Gaea
- Added a small amount of invulnerability frames after being hit.
- Added another sound effect to heavy attacks.
- Changed volume of certain sound effects.
- Changed being able to double jump again after a Down-Kick to not be limited.
- Changed Down-Kick so attacks can be performed before landing again.
Tutorial
- Fixed bug where The Giga Kuma Claw didn't need to be performed for it to continue.
Valiesk
- Fixed bug where The Giga Kuma Claw couldn't hurt the middle piece of the boss.
Aracnoid
- Removed the constant branch attack from the bottom of the screen in Phase 1.
- Changed health of flies in Phase 1 to be lower.
- Changed color of rocks, branches and spike to stand out more from the background.
- Changed Phase 2 to only take two hits rather than three.
- Changed Speed of spinning top in Phase 3 to be slower.
- Changed web attack in Phase 3 to no longer aim at the player.
- Changed all Phases to make The Giga Kuma Claw cause damage even if the boss isn't vulnerable.
- Changed timing between attacks in Phase 3 to be reduced.
- Fixed visual bug with the flies in Phase 1 being in the wrong order.
Gun-Joe
- Changed Phase 1 hand hit box so it is possible to be ducked under.
- Changed Phase 1 hand attack to make it more obvious when it's going to happen.
- Changed spike attack in Phase 3 to not cause damage until further visible.
Escape
- Changed distance of level so it is a lot shorter.
- Changed UI to not display.
- Fixed bug where floor was slightly lower than it should be.