Posted August 27, 2021 by Moohemoth
#update
Alright, almost at the half way mark! Most of the game’s pretty much set, just needs a few more bits of initial polish and a couple systems in place, and it should be good to call 0.5. Maybe higher ]:3
Changes since the last one include:
An actual aim guide, with both a trail showing where you’re aiming and a ghost showing what tile your shot will be placed at. This will be toggleable in a later version.
A better looking danger bar. Last one was pretty ugly, lets be real.
Some behind-the-scenes changes. Just some refactors, making the code prettier, etc. You don’t see ‘em, but they’re there!