Posted March 27, 2018 by Glenn van Waesberghe
As we approach the end of sprint 2, it's time we look back at what we planned to do, what we achieved, and what he have not yet achieved. In Sprint 2 we re-implemented many of the core features of the prototype in Sprint1;
That's a pretty long list of things we finished, but there's also plenty of things still unfinished; just to list some up:
We're pretty happy with what we have so far; but do realize there's plenty left to do! We've been slowly realizing in Sprint 2 that some of the things we wanted in our game really would be too much, and have dialed back some things (like a Giant boss, Ranged Combat, Larger Level) while still staying true to the concept of our game.
Added onto this Devblog you'll find our current Work-In-Progress build; we're slowly getting there!
That's it for now; thanks for reading this devblog, and we'd love to see some feedback if you give our WIP game a try!
Sincerely, Glenn