Devlogs
Updates after more play testing
There are some pretty great changes after some play testing. This is a quick rundown:
- Updated: The armor usage die is a little more hardy and clarified how the usage die should be used
- Updated: The grappling rules were updated to work with player facing rolls
- Updated: Better explanation of how vehicle features work
- Updated: Ranged weapons now use a usage die for ammo instead of a unique mechanic
- New: Cover rule for combat
- New: Vehicles have a usage die for fuel
- New: Added a sample enemy along with the sample character and vehicle sheets
- New: Added an optional rule for crits
- Updated: Space, Fantasy, and Solo documents were updated to reflect the above changes to the core rules.
Fantasy Hack
- Updated: Provided an explanation for how magic users and clerics get their spells back once forgotten
Files
Mini Hack - Core Rules - v0.02.pdf 462 kB
Mini Hack - Fantasy - v0.02.pdf 413 kB
Mini Hack - Space - v0.02.pdf 387 kB
Mini Hack Solo - Fantasy - v0.04.pdf 1 MB