Devlogs
Patch notes & secret content
Hello Itch.io! Thank you so much for checking out our game <3
I wanted to let you know that you can get access to extra secret content by signing up for our official newsletter. That includes stuff like character bios, design documents, exclusive music and art pieces, and direct communication to the devs (we promise not to spam you!)
I know it's only a free demo of the full game, but my team and I are just so happy to actually be releasing an official game out into the world.
Thank you so much,
- David Elliot, Lead Designer
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Prologue v1.2 patch notes:
- For keyboard controls, Z and X can now be used in place of E and R (Z = E, X = R)
- Added a Quit button to the Title Screen
- Fixed a typo on the Chapter Select screen
- The info card that pops up after you click 'Play Game' has been reworded for clarity.
- Adjusted cutscene dialogue to remove casual shorthand
- Added input buffering to smooth out the responsiveness of Lily's movement (despite our initial apprehensiveness, we were able to improve the movement slightly!)
- Reworked some Museum NPC dialogue
- Fixed a bug where certain dialogues could not be progressed with the "E" button
- Added an indicator to let players know that Running is possible in this game
- Replaced some animations to make them stand out more against their backgrounds
- Re-designed the Dog Painting puzzle for clarity and understanding
- Reverted the Prophecy's lines back to their original tone in older versions of Epiphany City
- Updated the Prophecy's cut-outs during the Burnt Down Museum cutscene to match the new lines.
- Added some VFX to the Sacred Prophecy and Silly Villains cutscenes.