Devlogs
ENEMY AI & EXPLOSION! 0.16.3 released
Hey everyone!
We finally have our singleplayer mode ready and we completely overhauled all our VFX! But since words are not enough, we've made a new trailer to show you what the game is about.
Feel free to try them out as much as you want and we're excited to show more soon :)
If you got any feedback, feel free to join our discord and reach out to the lobsters :)
Notes:
- When encountering any funky or game-breaking behavior, one of the following might help:
- Press F1 to go back to main menu
- Close and restart the build
Known issues:
- Sometimes players might get a slightly different loadout than what they picked
- The spawn positions for less than four players are inconsistent & players might spawn with weird rotations
- Uncommonly, a player might not be able to use his weapons - The aiming telegraphs occasionally stay visible even without the player pressing anything; using the weapon again fixes this issue
- The Boost sometimes gets stuck and keeps playing without the user actually pressing the button
- The winner announced in the game over scene is incorrect most of the time
- - Scrapper, Dentist and Wasp craft might not display the telegraph for their ability (you might see them on the Garage ceiling though)
- Hazards barely have sounds
- Players getting stunned by the Laser Drone look stunned for longer than they actually are
- Playing multiple rounds with the same pilot makes their effect stack for all players - reset with game-restart
- Tabbing out of the game might mess with controller inputs
- please avoid switching windows while playing