Posted August 24, 2021 by Ken Petti
With the v1.2 release, I'm introducing a "mission type" table. Initially, I thought the setting, community, and emergency tables were enough to get games headed in the right direction. After looking at a few other 24xx games, I reconsidered, adding a table that will hopefully provide a bit more forward momentum to the game, as well as illustrate the kinds of stories I envision the game telling.
I'm always looking for feedback, so if you have ideas for more tables to further flesh out missions, or have suggestions on items in the table, feel free to send that feedback.