Devlogs
JAJ Demo
ASTREA downloadable game for Windows
We are built a special demo version for the Journée des Auteurs de Jeu in Montpellier (March 18th).
https://www.facebook.com/events/794119860787294/
This demo features big changes in the Level Design, a few changes on mechanics and new species animations!
- Tutorial islands
- Tutorial islands number reduced
- Mandatory tutorial reduced to the essential
- One island per species type with one or two mechanics to learn
- After Source islands
- 3 new islands replacing the old big island after the Source
- You have to survive these 3 islands before having a checkpoint
- Last island changed in term of ruins and species
- New species animations
- All species type now have at least 2 animations
- One animation that loops for their current state
- One quick animation when changing state
- Send back revenge is back
- Species will have a shorter charging time and a faster shooting speed after receiving a sent back shot
- Acquiring change
- Acquiring now rease the species shader like when it takes damages instead of reducing its scale
- Other changes
- Character is now well oriented when respawning
- Screenshake strenght has been increased
- Impact sprinte scale increased
- Defensive and Aggressive species shooting speed has been increased
- Defensive and Aggressive species shooting speed has been decreased