Devlogs
Beta v1.09
Data Collection
- Each player is given a randomly generated id
- The game records and uploads replays of every attempt at a level, including success/fail, attempt time, number of attempts, death locations, and collectibles picked up
- Additionally, the game tracks playtime and total barrels collected
This will allow analysis of where players are dying, and what levels and parts of levels may be too hard/confusing
- The game sends a GET request to an AWS API Gateway
- This triggers a lambda function which returns a pre-signed url for uploading data
- After receiving the GET response, the game sends a PUT request using the pre-signed url and containing the play data
- This adds a JSON file containing the play data to an S3 Bucket
Levels
- 8_15 through 8_24
- 8 is the final "world," and as such, the levels are ridiculously long and challenging. Have fun!
Bug Fixes
- Fixed a bug that prevented pathfinding from working on levels 1_5 and 1_10