Posted March 25, 2018 by Esben Kran
##gamejam ##nongame
This "game" was originally actually meant to be a game entered for the game jam Pixel Weekend Jam #3. Buuut it pivoted pretty heavily when I got hooked on an aesthetic instead of a mechanic during the design phase. This led me to just focusing on the art, music and experience instead of actual gameplay. This turned out quite interesting and was a fun way for me to tell a cringy short-story!
At the end of the development, I quickly added the interactivity of being able to move the main character. I feel like it gives a more intricate connection to the story of the experience. I hope you enjoyed it if you have played it. And if you haven't - what are you waiting for?!