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Progress to version 0.6

Clash of Aggression
A downloadable game for Windows, macOS, and Linux

Hello there!

Version 0.6 is still being developed. My efforts are going mainly to improve the network experience and to update the game to a new version of Unity. There is also a new bonus map.
This is the changelog so far:

  • Migrated to Unity 2017.2.0p4
  • Updated and improved network code
  • New bonus map: Melita defense
  • New medieval purchasable item: catapult (also as an enemy)
  • New characters: praetorian, rebel and barbarian (only on Melita Defense bonus map)
  • Character controller improved
  • Added fading effect on defeat
  • Added ammunition to medieval playable character's store
  • AI target detection improved
  • Build size reduced
  • There is no respawn anymore if there is no ally building left (Assault, Defense and Survival game modes)
  • New playable character: Lucius
  • Megan's soldiers are now regular soldiers and she can't buy machinegun soldiers, antitank soldiers and assasins
  • Jason and John's soldiers are now marines, they can't buy anti-riot, gunners and assasins
  • Non-soldier playable characters can't buy machinegun soldiers, antitank soldiers and anti-riot
  • Death sound effect is not playing in all deaths, saving audio resources
  • Fixed game mode names in multiplayer menu and in scoreboard

Stay tuned!

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