Posted August 16, 2021 by Bucket-full-games
I've finally found out why the player got slowed down when collecting loot and fixed it in this version! ๐๐
Full Changelog:
0.5.4a:
- fixed a bug where the player got slowed down when loot had been collected
- raised minimum required coins to be revived by the necromancer from 10 to 30
- merged desktop / HTML5 and mobile builds. It's now also possible to play the desktop & HTML5 versions on a touch screen
- changed open GL renderer to version 2.0, so the HTML5 build can be played on apple devices