Devlogs
Update 08/11/2021
-Combined mesh system has been completely reworked allowing for larger builds, voxel terrain and faster loading times.
-Added procedural worlds:
A jungle environment with voxel terrain. Ores and other resources spawn underground and can only be reached by digging.
-Added logic blocks:
- Logic Block: Transmits and receives logic signals.
- Logic Inverter: Inverts logic signals.
- Logic Delayer: Transmists and receives logic signals with a slight delay.
- Logic Splitter: "Receives logic signal from a single input and transmits that signal to two outputs.
- Player Detector: Emits a logic signal when a player touches the block.
- Item Detector: Emits a logic signal when adjacent to a storage container that is not empty.
- Power Detector: Emits a logic signal when adjacent to a powered machine.
- Relay: Interrupts adjacent machine's power when logic state is high.
Saved games from previous versions are not compatible with version 1.2.4.
A new game must be started.
Larger Builds
Logic Circuits
Procedural Worlds with Voxel Terrain
Files
quantum-engineering-linux-universal.zip 864 MB
Version 1.2.4
quantum-engineering-mac.zip 843 MB
Version 1.2.4
quantum-engineering-windows-universal.zip 830 MB
Version 1.2.4