Posted August 10, 2021 by armedturret
Hey guys, haven't really had to write a dev log before, but I might as well clue you in on how progress is going. The second level entitled "engineering" is practically done. Originally, I had intended for it to implement a completely procedural level, but I settled for some soft randomization. This is kinda how Left 4 Dead changes some routes every time you play. Additionally, the level adds a new mechanic (which I will not spoil here), making it somewhat more challenging. Things are going pretty good progress wise and even though school is starting up again soon, I have plans on maintaining steady progress. While networking is fairly finicky, 90% of the scripting is already done and the majority left to do is implement the actual levels themselves. See you guys in the next post!
As a reminder, if you wanna reach out or get progress updates, join the discord here: https://discord.gg/nsf4GtNA7m
Here are some images from the new level!