Posted January 12, 2022 by Perfoon
In this Devlog we will take a look at all the different types of enemies coming to BLASTRONAUT full game. But first, BLASTRONAUT has never meant to be a typical action game and the enemies too have a slightly different role. Here is the list of requirements for the enemies:
So the obvious solution is to take advantage of the existing gameplay systems and make all the enemies explosive too. For that, I'm giving them the same explosive weapons that the player has allowing them to destroy the terrain too!
Flyer pulls back first and then launches towards the direction where the player was last noticed. Upon reaching it or colliding with any other character he will explode.
Spiky throws his spikes towards the player each one acting as a mini-rocket that leave holes behind.
Alien sprays explosive gel all around him which acts as the player own blaster weapon, but in a much less controlled manner.