Posted August 09, 2021 by Rocket Jump Technology
Alpha 6 - 9th August 2021
- !FIRE! Fires can now be started by rogue sparks and flames (which should be rare) and there's a new order to attempt to put out fires
- Hopefully fixed the music bug that was causing tracks to start playing despite volume being set to 0
- Added weather systems:
- Rain
- Dwarves will be upset at walking, working or sleeping in rain
- Rain has a good chance of extinguishing any fires
- Iron and steel items and furniture will eventually rust and be destroyed if exposed to rain for a very long period
- Copper will develop a lovely green patina if left exposed to rain for a very long period
- Snow and Cold winds
- Doesn't upset dwarves, but might kill them from sleeping in it
- Smaller chance to extinguish fires
- Snow also applies rust like rain
- Thunderstorms
- Lightning strikes occur infrequently and may start fires
- The player now selects where they spawn when starting a new game
- Added new hair and beard assets for dwarves
- Reworked dwarven eyebrows as the colouring was slightly off
- Male dwarves are now only 40% likely to be bald (down from a whopping 70%)
- Fixed an issue with renaming zones (with thanks to Altreus for highlighting it)