Posted August 08, 2021 by Pixel Fist Games
0.5.2a:
- Added getBlockAt method to VoxelMap.
- Added parameters to VoxelMap constructor for map, chunk, and block size.
- Created FileManager class to handle files.
- Finished VoxelCollisionSystem, requires testing.
- Removed air resistance from PhysicsSystem, will be re-added when I start on materials.
Bugs:
none