Posted August 06, 2021 by DAYDEV
Fixed: The experience doesn't pause when I press the Oculus button to bring up the pause menu.
Using SendMessage function from unity WebGL to control Pause and Freeze the Time in Game.
Fixed: Add Text "Press Trigger Button to Play Again" when Game Over.
Fixed: The difficulty ramps up really fast when you get to Round 2. - Break apart to 4 Level speed. (Up To Round 5).
Fixed: Remove Top Banner Position for Game. :)
Fixed: Enabled Anti-Aliasing and Rotate Sprite of crowd members.
External Source: https://xrpunch.web.app