Devlogs
1.1 update
Features / Balances
- 3 New maps.
- Rework education system
- Education level is not additive anymore
- Instead each school increase education value upto some maximum amount.
- Increase effect range of some level 2 buildings (School, Workplace).
- Adjust powers cost to match the difficulty of the resource.
- Fish pond now gives food depends of number of house build next to it.
- Adjust score when match 4+ buildings (45/60/100/150).
Bug fixes
- Fixes education level goes to negative (and crash the game) when destroying school.
- Fixes resource inconsistent when harvest food at the end of the week.
- Fixes bug that stop farm from working.
- Fixed bug that cause impossible tile shape to spawn (and make the game unendable).
Misc
- Add sound in more places.
- Improve sprite and animation in various places.
- Farm and fish pond now show range when hover.
- Hide tiles when hovering on building.
- Larger game screen to support larger maps.
- Food panel now show total amount of food for the next week.