Devlogs
Minor updates.
So, I've been silent for a few days now. I've been working on other projects, so T-Mon hit the back burner for a few days. But, I do have some stuff to release, so here we are with 0.2.6.
New features in this build:
- Increased impact of using a boosted T-Gear.
- Changing Shimmer's type in mid-fight now adjusts their boost status accordingly.
- Cleaned up the Battle menus.
- Added a Normal attack (Punch) to all non-normal monsters.
- S-Gears will eventually let you change the type of this attack.
- Added support for double-Boosted T-Gears, but they currently don't exist.