Posted August 04, 2021 by Nerdy Dude Games
Hello again, friends.
This devlog is to let you all know that I will be moving within the next couple weeks, as a result you probably won't see many updates during this time. I did, however, want to push out a small hotfix before my hiatus.
This hotfix adds a death animation to the Necrohost enemy as well as some minor ai changes to make combat with them a little more engaging. I've also lowered their hp a small amount to account for this.
As far as a roadmap is concerned, I have the complete beach scene laid out and a definitive end to this proof of concept demo planned. I have not set a working schedule, though, so the following features are coming but not necessarily in the order presented:
• 2 New Huge Enemy Types (bosses)
• 6 New Weapons
• Several New Resource Items
• New Environmental Terrain for the Background and Foreground
• Graphical and Animation Tweaks
• Better Tutorial with Graphic Representation for Keyboard and Controllers
• Improved Story Features Including an Intro Cinematic and Journal
• Title Screen and Death Screens