Posted July 31, 2021 by PKOmega
- New Boss: Sloth!
- Manage waves of enemies and dodge massive shockwaves to defeat the slow-crawling monstrosity!
- New Music: boss2 and ambient2
- boss2 is Sloth's theme and ambient2 now plays after a boss is defeated!
- New SFX: boss_defeated
- plays after a boss is defeated (creative name, right?)
- reworked greed, again, somehow.
- "Countdown" renamed to "Tower Collapse" to better fit the theme
- reworked lust, again, thanks game maker
- slight rework of knockback to prevent getting stuck in walls