Devlogs
Steam Demo Release - Adapt Patch Notes (Version 0.44.94a)
AdaptA downloadable game for Windows
Posted July 28, 2021 by Paul Herve
#Update #Demo #Steam
Adapt's latest patch is now available, but you'll have to come checkout the patch on Steam this time.
In celebration of World Nature Conservation Day, Steam's putting on a special event, and Adapt was invited! That means if you want to get your hands on the newest patch, you'll have to go check it out -
Adapt version 0.44.94a will be made available on itch after the sale has ended. But lets get to the good stuff.
Patch Notes - version 0.44.94a
Features
- New Re-spawn at Nest option at Prologue game-over
- Complete Camera system redesign
- Camera 3rd person zoom
- Courting allowed during any season, but with increased difficulty out of breeding season
- Non-edible food icons are now greyed out in detection mode
- Social Markers are now spawned through animal interactions, and last for 1 day without interaction, or until the animal moves far enough away to de-spawn
Gameplay
- Marker activation from broadcasts
- Trot speed reduced to 1.75x from 2.0x base speed
- Reduced speed increase from mobility attributes
- Significantly reduced many animations and action times.
- Increased Intimidate Range significantly
- Removed Ally requirement to court
- Reduced Egg gestation time
Editor
- Relocated 'Delete Part' button to improve visibility
- Parts should now snap together more easily and constantly when centered
- Minor Improvements to Part Spawning
- Minor Improvements to Part Shop UI
- Re-structured Editor tutorial
- Improvements to Editor Tips
- Improved Ability Display
Environment
- Numerous minor lighting improvements
- Cloud fluff levels have been increased significantly
- Reduced sudden plant pop in when turning)
Minor
- Improvement to procedural limb animations
- Redesigned Blood Splatter VFX
- New Successful strike SFX
- Fixed Lay Egg alert SFX
- Reduced base music volume
- Added Close Button to Species Library
Bugs
- (Fixed) Fish schools, krill, and plankton causing collisions
- (Fixed) Fish schools, krill and plankton rotating in shallow water
- (Fixed) Stamina drain after striking
- (Fixed) Irregular Stamina Drain
- (Fixed) Twitter link in social tab
- (Fixed) Pulling New part spawns incorrect part asset
- (Fixed) Issues with IK foot placement and orientation
- (Fixed) Striking rapidly no longer overrides previous strike attempts