Posted July 28, 2021 by VR Storm Lab
Activation
Starting from version 1.0 the pro version will require an online activation to unlock the advanced features. You'll need to authenticate yourself online and then download a license file that'll unlock the features for you.
The authentication is done on the itch.io website and you don't need to provide any information to us. Our activation page will redirect you to itch.io where you complete the authorization and then the license will be generated automatically for you. The entire process is just a few clicks and should only take a couple seconds if you are already logged in on itch.io.
You only need to do this once for each PC and the same license will work for future updates as well.
Hope this minimum protection measure is not too much trouble for you.
What's new in 1.0
* Multi-language support, added Chinese, Japanese and Korean in addition to the standard English.
* PMX physics enhancements shown in previous video.
* HD variant performance enhancements. Optimized render settings and added multiple quality profiles to choose from. When using "performance" profile the FPS is now on par with the LW variant.
* Skin shader subsurface scattering is back (HD only).
* Added options for transparency sorting. This is to address alpha material issues on some models.
* UI enhancements. Menus are updated for easier use. Recently accessed settings can now be toggled directly from menu without going in to the settings UI.
* Additional procedural NSFW motion available.
* Fixes around scene saving & loading.
* Various control related fixes.
VR runtime selection
We had to make a change to the way we launch VR to achieve the performance gain. If you experience problems launching VR, try the following:
* If you use Oculus (both Link and Air Link), open Oculus app on your desktop, in settings under "beta", you can find "OpenXR Runtime", click on "Set Oculus as active"
* If you use SteamVR (Virtual Desktop), open SteamVR while the headset is connected, in the small SteamVR window, click on the top left and select "Settings", then go to the "Developer" section, in there you can see option for "Current OpenXR Runtime". Click on the button below to "Set SteamVR as OpenXR Runtime".
* If you use WMR, download "Windows Mixed Reality OpenXR Developer Tools" in Microsoft Store, and from there you can set WMR as active runtime.