Posted July 28, 2021 by NikitaKart
#patch #alpha #changelog #roadmap
Hello! First of all, there is a big gap between this patch and the previous one because I took almost three weeks off to take care of some personal business no one cares about lol.
And second, in the last changelog I promised more events and quests but there are (almost) none of it, although I polished existing events and events system as whole. In this patch I mostly focused on some QoL improvements and balancing, and quickly implemented very simple happiness system which hopefully will increase gameplay variety (Well, right now it is not impacts gameplay very much but it unlocked possibilities for more variety of quests/events rewards which I will use in the future).
Also I want to say that the WebGL builds are pain in the ass, so I'll probably give them up after Beta release.
In the end of this devlog you find a roadmap for a next month and also estimated release date according to said roadmap. The roadmap is also duplicated on the game main page.
If you are interested in this game then follow me here, on Twitter and add this game to your collections to not miss any new updates.
Have fun reading the changelog down below (if you want to, and don't forget to check the roadmap) and see you later!
Fixes:
Gameplay:
Events:
UI:
Other:
August 2021:
1st week (1 - 8 august) - 0.2.10 alpha
2nd week (9 - 15 august) - 0.3.0 beta
3rd week (16 - 22 august) - 0.3.1 beta
4th week (23 - 29 august) - 0.3.2 beta
30 - 31 august
September 2021
1 september - 1.0.0
And again, If you are interested in this game then follow me here, on Twitter and add this game to your collections to not miss any new updates.