Devlogs
0.6 Update
General
- Welcome menu.
- Sample projects.
- Palette and gradient dialog automatically select the first key, color when opened.
- Added ability to grab color from palette directly in color selector dialog.
- [Save load] Improve load time.
- [Graph] Improve node visibility when zoom out.
- [Inspector] Text box for editing rotation value.
Nodes
Solid color
- Create image filled with single color.
Level selector
- Select pixel with brightness in range.
Anim curve
Image array
- Image scale keep aspect ration.
Particle, Particle sampler
- Particle size property (scale both x and y)
Particle effector
Text
- Absolute canvas dimension.
- Text alignment.
Export
- New export path template.
- %d : directory (Add a number after % to go up n level).
- %n : file name without extension.
- %e : file extension.
Outline
- New anti-aliasing property. And improve outline rendering for antialised image.
Shape
- Use area controller instead of scale controller.
Color adjust
Splice sprite shet
- Vertical orientation option.
- Button for auto calculate sprite amount and per row.
Bevel
- Shift and scale bevel effect.
Normal
- Improve normal smoothness.
Dither
Bugs
- Make slider text box wider.
- Fix keyframe jumping when dragging in inspector.
- [Compose] Improved blending around transparent pixel.
- [Color replace] Normal mode now keep alpha.
- [Color adjust] Use mask alpha in calculation as well.
- [Colorize] Output now keep alpha from input.
- [Transform] Position error when rotating wrapped image.
- [Sprite sheet] Grid packing error.
- [Trail] Draw order fixed.
- [Load] Palette load only 1 color fixed.
- [Load] Connection problem when loading node with dynamic output.