Posted July 26, 2021 by Satori_Kear
This week's task is to model a humanoid object and make it walk.
I chose to model Baymax((●—●))
The only fly in the ointment, either due to a rendering problem or a lack of detailed modeling, is that baymax's body and leg joints look a little strange, especially when walking.
For the tutorial, I referred to the video provided in the documentation for the modeling basics: