Posted July 27, 2021 by PKOmega
Lots of bug fixes and having to redo certain mechanics due to Game Maker deciding to delete some of my assets >:(
- make enemy hit fx bigger (done)
- fix lust 1st & 2nd phase cheese (done)
- fix gluttony pillar cheese (done)
- shrink lusts's hitbox vertically (done)
- tweak gluttony health: 200 -> 150 (done)
- fix greed's create and alarm disappearing (done)
- fix all collisons to be 1 solid, not multiple small (done)
- Fix gluttony not losing spikes (done)
- fix a ton of the game assets disappearing, obj_slash 1 and 2 in boss parent (done)
greed:
- shoots projectiles as intended
- projectiles redirect as intended
- projectiles despawn as intended
- floats as intended
- shoots beams as intended
- changes phases as intended
Upcoming features:
- save/checkpoint system
- expanded sfx
- UI graphics (self-destruct)
- currency
- a new boss...?