Devlogs
Feature Friday - July 24, 2021
Caves of QudA downloadable game for Windows, macOS, and Linux
201.114/202.74
- If you already have Burrowing Claws, taking a skulk tonic now boosts its level.
- Creatures who feel victimized by inanimate objects no longer become retributively angry, usually.
- In order to bask, photosynthetic skin mutants must now be able to move their extremities and not be in combat.
- Items marked as important no longer show up in the picker for donating at the Sacred Well.
- Books marked as important now ask for confirmation before you donate them to Sheba Hagadias.
- Roads that pass through Bey Lah and its outskirts now connect properly.
- Data disks now display the shortened names of the items they build.
- Fixed a bug that caused diagonal autowalk to allow zone transitions.
- Fixed some inconsistency in the appearance of data disks for gaslight weapons.
- Fixed a bug that made overloaded laser pistols continue to appear as a distinct objects from laser pistols.
- Fixed a bug that caused skulk tonics to display endless popups if you lost your burrowing claws or dark vision before the tonic duration expired.
- Fixed a bug that caused zone building to sometimes fail if you saved and reloaded on the world map.
- Fixed a bug that sometimes caused you to forget things too frequently with Amensia.
- Fixed a bug that sometimes caused quest steps based on visiting a zone to complete before you visited the zone.
- Fixed a bug that caused ruins to build endlessly if a door was animated.
- Fixed a bug that caused the entrance to Oboroqoru's lair to build endlessly if there was a tree in the northwest corner.
- Fixed a bug that caused the up and down stairs in Oboroqoru's lair to be disconnected if you approached them from below.
- Fixed a bug that occasionally caused the hollowed tree to generate too close to Bey Lah.
- Fixed a bug that caused the hollowed tree to generate without floor tiles and Bey Lah's outskirts to generate with grass instead of flowers.
- Fixed a bug that occasionally caused Amensia to proc too many times.
- Fixed a bug that occasionally caused quest steps triggered by visiting a zone to finish before you actually visited the zone.
- Fixed an exception when cancelling aggression.
Files
cavesofqud-windows-default.zip 714 MB
Version 2.0.201.114
cavesofqud-windows-beta.zip 714 MB
Version 2.0.202.74
cavesofqud-osx-beta.zip 710 MB
Version 2.0.202.74
cavesofqud-linux-beta.zip 713 MB
Version 2.0.202.74
cavesofqud-osx-default.zip 710 MB
Version 2.0.201.114
cavesofqud-linux-default.zip 713 MB
Version 2.0.201.114