Posted July 21, 2021 by kory75
#Hunyadi #Stratagy #Turn Base #Hungarian #English #medieval #Ottoman #Hexagonal
What is new
We got a new Major Battle. Battle of Iron Gate were add to the game.
Moral system were rewritten and unit damage were lowered balanced. Which made the game a bit harder at places. To couner act that I have introduced Unit Commands.
New Unit Commands Panel were add, which included "Fortify - Mobilize" and "Melee and Ballistic - Ballistic only" Buttons
Several small bugfixes and improvements were added.
Next steps
Finish up the tile cost calculation.
Add more effects and related user buttons so they will be controllable by the player. Some example effects: Defensive Stance, Attacking stance, Moral boost, Frenzied etc..
Add Commanders to Units and Commander Win Conditions.
I will start the Long Crusade Battles (Crusade of Varna). I still working on the idea of adding sieges. Likesiege of Nándorfehérvár (Belgrad). However as the nature of the siege is very different. For example tunnel warfare were an important part of these sieges. I'm still thinking of introduce a minigame to accommodate the tunnelling aspect of the battle.
I working on the idea of introduce Optional Secondary Goals in Battles and a complementary a Achievement system for the once the Scenario Overview Page.
Multi Lingual Support is planned.
Have fun playing!