Posted July 20, 2021 by Josep Pons
As you know, yesterday I launched the game even when I knew it was a little buggy. As I told I was not able to though straight. So much hot, at home.
Today I solved the bugs related to the auxiliary ships and the final bosses' weird actions.
As I told you, the game is very hard. And I created it with the idea of being very hard. Shot'em ups are at usual hard, that need a lot of repetition and training.
But to big improvements added:
The first, now if you press shoot and don't release it you will have auto shoot. And the second is a high scoreboard.