Posted July 19, 2021 by LiberaByte
This is part of a series of updates on my 90 Days & Ship It! Jam 2021 journey. 3 weeks left!
Since I discovered that gravity zones (they are called transfer zones internally) make gameplay a lot easier, I focused on reworking my game objects. Especially landing on pads and picking up containers is quite pleasant now. After that I tweaked the sprites and level designs a little. And lastly, I finally managed to work on some of the smaller bugs. Next, I can work on the HUD and start playing with single-player maps.
Here is a full list of changes made to the game:
The video at the top shows the complete run through two levels. I intentionally played it slowly, so it’s easier to follow the player movements. Let me know what you think in the comments.