Devlogs
Update: higher resolution & minor changes
Posted July 19, 2021 by Fodi
What's new:
- Double resolution: we've decided to move away from the retro look a bit so everything was resized 2x. Art will be re-done in a higher resolution at one point but it should already look slightly smoother now.
- Bugfix: head jumps did not count as kills, they do now.
- Slightly modified head jump mechanics (bigger soft spot, different post-stomp "recoil" jump).