Posted March 16, 2018 by Deftware
If no more major features were planned to be added this version of PixelCNC could possibly be the last alpha version. There's still a few reasonably sizable feature additions that I've been gearing up to implement, so PixelCNC will remain in alpha for the foreseeable future.
More on the up-and-coming features soon. In the meantime, here's the v1.15a changes, thanks for your interest in PixelCNC!
- fixed crashing on horizontal operation generation failure
- greatly improved reliability of horizontal operation toolpath generation
- added proper image rescaling algorithm to further improve overall quality/reliability
- added viewbar button for toggling toolpath occlusion/depth-testing
- added exponent power to mesh light calculations to increase contrast and visibility
- changed default 'home' camera angles
- added SVG vector image support
- added project image downscaling factor parameter for oversized images
- added elapsed time to project image mesh generation status
- added elapsed time to simulation preview generation status
- added size parameter to gaussian blur utility function
- added restricting operations' max depth to project's Z size
- project autocontrast loaded/saved to config
- mesh texture uses reduced-scale image for faster project loading and size changes
- fixed clearing of existing simulation mesh when returning to simulation mode
- increased maximum simulation resolution from 1600 to 2048
- projects no longer stuck with simulation resolution they were created with