Posted July 17, 2021 by Pelatho
The rewrite is finally available! As I explained in the previous devlog, I decided to rewrite the whole program from scratch.
I now have most of the groundwork done, including:
- Multithreading
- Dynamic LOD-levels
The brushes are now actually textures which are a lot faster to draw than to procedurally calculate circles all the time.
Exporting has been revamped to be more configurable and user-friendly and the MapExporter seems to work.
Terrain exporting is not yet implemented.