Posted July 17, 2021 by Wildgamez
Hello! It's been a while since I uploaded anything to itch, but now is as good as ever! I had the idea for this game for a good few weeks now and made it this past week, and it turned out way better than I expected, so I thought I'd share it! I'm going to go over all of the parts of the game here, so if you want to play it blind, which is what I recommend, don't read this! This post is going to go over everything included in the initial release, so it'll be a bit long I guess. I won't go into the specific stuff for each attachment like reload speed or what each upgrade gives, but I can always do that another day.
As enemies go, we have circles, darts, squares, and motherships. Circles are the simple ones, they move towards you at a normal speed and are the most common enemies. As they upgrade their health gets higher and even some upgrades increase their damage, but that's about it. Darts are the speedy ones, they come in fast and deal a small amount of damage, which will slowly chip away at you if you aren't closer. As they upgrade they get faster and increase their health and damage, but not a lot for the latter. Squares are slow and somewhat tanky, but when you take them down they split into 2-9 little squares that are much faster. As they upgrade the amount they split into gets bigger and the little ones are faster and deal more damage. The motherships come around every 500-250 enemies and are bosses. These guys will circle around you slowly getting closer, dropping a group of enemies in to attack every 10 seconds or so, so deal with them quickly if you can.
With those out of the way, I'll go into each attachment, they are mostly balanced but some may be subject to future changes. When you upgrade them they simply will shoot faster, from 2x, 3x, 4x, and 5x as fast, but there is a single exception to this rule. You can only upgrade 4 times.
Other things to note, the game starts to cycle near the end, it'll keep getting harder for a while, but theres a cap to how fast enemies can spawn, same with how much enemies upgrade. Similar to attachments they go through 5 levels: grey, orange, green, blue, and purple. Each one is better than the last. Also, I don't currently plan on adding more attachment types, as adding more can hurt gameplay, making it harder than it already is to max out attachments and I like 16 as a number.
Have fun playing the game! I love feedback so any kind is appreciated! Sorry if this was a bit lengthy!