Devlogs
v2.0 devlog
Movement:
- Mouse clicks were being centered on custom sprite. Clicks now register at the top-left point of the sprite image.
- This will improve movement, combat, pickups, etc.
- Some clicks near the player's weapons were being registered as movement, those clicks will no longer apply which will increase fluidity of movement.
- Increased player's navmesh acceleration rate
- This means the player will feel less like they are "sliding"
- Improved navmesh near every stairway.
- More fluid movement for player and enemies