Posted July 15, 2021 by qwertyu63
So, I added a new type: Metal. It just made the math better and balanced out the types. There is a new Metal area with a Metal Master and a Metal T-Gear you can buy.
Also, your T-Mon can now be Wounded. If a T-Mon drops below 33% health, it will become Wounded; from then on, if you send it into battle (without any healing), it will start at 66% health. If a T-Mon is knocked out, you can revive it (out of battle) by changing its type; it will still be Wounded afterward.
Also, the T-Mon you can recruit are now found by exploring in Wild Areas 3, 4 and 5.
Also, I added a new logo! Like every other visual, it's a placeholder.