Posted July 14, 2021 by Scream Jester
Alpha.7.3 Hotfixed
With the generous help of @xSavagexEaglex#0542 The two of us crushed a fat chunk of bugs! including a few i had been working on but couldn't reproduce.
**NEW THINGS**
-Adjusted rarity rolls for the shop:
level 1 72% remains from 55%
level 2 is now 20% from 30%
level 3 is now 8% from 15%
-placing other towers now shows the solos lonely range for easier placement
**BUGS FIXED**
-long shot no longer spazzez out in shop when other tiles are bought
-firework cinders no longer cause negative health
-firework explosion ring no longer causes negative health
-upgrading a tile in the shop no longer causes all existing tiles matching the upgrade to be discarded
-tiles randomly disappear from shop when hovering over upgrades
-upgrading a coin tile from lv 2 to lv3 caused it to be playable instead of being sent to grave
-level 2 draw 2 discard 2 tile was showing wrong image
-having a fully upgraded stack no longer crashes the game when opening the shop
-Mana blade no longer causes crash when its target was killed before it could reach it
-causing burn to the boss no longer causes mach chicken speed
-killing the first boss before wave 10 would cause the spawning to stop
-fixed t3 sprite for discard 1 for coin 3. no properly displays correct upgrade
-randomly the font for the shop info would change size and would cause alignment issues
-randomly creep hp font would change
-mana bottles no longer appear behind grave
-placing a flame jet level 2 no longer causes crash
-multishot level 2 and 3 no longer cause crash when stacking onto other towers