Devlogs
Firekeeper demo #2 is out! (v0.2)
We have now released the second demo for Firekeeper! A huge thank you to everyone who played the last one and/or are about to try the new demo!
Check out what's new in this version:
- Gameplay:
- Voice acting added to dialogue events.
- Checkpoints are no longer tied to braziers, but to story progression
- The player can still teleport to the nearest lit brazier through the pause menu.
- Settings:
- Settings menu is now accessible from within the game in addition to the main menu.
- Added options for audio volume levels.
- Added options for look sensitivity.
- Added options for inverting X and Y axes.
- Bug Fixes:
- Fixed issue with mouse sensitivity increase.
- Fixed several terrain geometry issues.
- Fixed dialogue triggers failing to load.
- Fixed interaction prompts for Schnapps Bottles.
- Known issues:
- On rare occasion when loading a game save, the player will not be transported to last checkpoint.
- Players with game data from the previous demo may also experience this on their first time loading up the game.
- Interaction prompt sometimes cancels out (move back and approach again to circumvent).