Posted July 12, 2021 by Orange Taste Games
#day 10
10th and final day of Retrograde Jam 2!
Very sad to say a lot got in the way of completing the project - I won't moan about it in the actual game's page, but it is disheartening how the progress of Crimson Catacombs was stunted. I did end up making a game where you can collect a lot of coins with some cool elements, but straight up this was meant to be a bigger project. Ah well.
I absolutely plan to revisit this game another day, but for now the project can at least stay in a functioning game state.
As for the actual changes, enemy and coin generation was added alongside a smidge of GUI about your health (on the left) and your money (on the right)