Posted July 11, 2021 by 0bject
So the following bugs have been fixed:
-task popup times fixed
-death restart scene error fixed
-wake up stuck error fixed
-sensitivity change when sprinting is kinda fixed. What I did was instead of leaving the sensitivity the same when sprinting, I decreased it even more. This was to make it more accurate when sprinting and to constrict you to sprint more in a straight line and then when walking your preferred sensitivity comes back. Which kind of make walking more relevant now.