Devlogs
[DEV] Weekly update
Posted March 14, 2018 by MvcDAE
[challenges]
- building errors: fixed the errors causing cooking to fail
- level editing: made fun levels with playable mechanics
[mechanics]
- box raycast instead of line for intractable and picking up objects
- improved AI path navigation through index
[looks]
- changed camera angle to show bottom of map
- removed unreal's standard skeleton mesh with animations