Devlogs
Slimey Alpha10 (v0.0.10
SlimeyA browser alpha made in HTML5
Slimey alpha 10
We're back from holidays, and that means a new version of Slimey every month. In This version, we've taken down alot of technical issues, and we're now focussing on level design.
New stuff:
- New textures for a few things
- Textures for level 2 are made
- New conversation method
- Tutorial for conversation
- Shoot tutorial
- New loading screen
- Random mode textures
Technical changes:
- Bullets have a random offset in direction
- Not all platforms stop bullets
- New loading method
- More snowflakes
- Each difficultie has 1 more life
- A fluid has 3 HP instead of 1
- Clicking on the game version in the menu doesn't do anything anymore
- Random mode platforms now have random width
- Gaps between random mode platforms can be bigger
- New jump mechanics
- Coins spawn at random mode
- Food spawn at random mode
- Enemies spawn at random mode
Bugs fixed:
- [Bug S70] You die by touching the ice spikes from above
- [Bug S69] Your skin is always the gamepanter logo, except on july 4th
- [Bug S35] the scene transition is not effected by darkmode
- [Bug S64] Pause button is a little offset
- [Bug S41] you cant play level 1 on april 1st
- [Bug S58] You spawn at the wrong place in level1-16
- [Bug S51] damage is per frame, so if you have low FPS you take much less damage
- [Bug S74] vents dont work
- [Bug S77] The game doesn't save the easter egg skin
- [Bug S53] Girl skin is a weird width when you've jumped
- [Bug S71] Poison in level 1-5 looks weird
- [Bug S67] You spawn at the wrong place when going back to level 1-15
- [Bug S73] Poison in level 1-12 looks weird
- [Bug S76] Creator skins are invisible when aplied (not confirmed)
- [Bug S78] Game doesn't delete landing particle, so the game can be laggy