Posted July 06, 2021 by G studio
In this update I resized everything!
The grass block was originally 4x4 (4 pixels by 4 pixels)
Now is 16x16 (16 pixels by 16 pixels), 4 times of detail and quality
• Added:
- Some bubble effect in the menu
- The resolution of the game every thing has more detail in!
- The animation of:
- Ground textures (sand, grass, stone, dungeon block)
- Light Post
- Gold ( and the speed of the animation )
- Gem ( and the speed of the animation )
- Grass
- Trees
- Cactus
- Checkpoint ( and the speed of the animation )
- Player ( and the speed of the animation )
- Dust particles that the player leaves behind when sprinting
- Damaged particles that the player leaves behind when damaged
- Damaged from lava particles that the player leaves behind when damaged from the lava
- Normal enemy ( and the speed of the animation )
- The entrance to the dungeon
- The exit to the dungeon
- The shop ( and the guy in there blinks! )
- Skeleton enemy ( and the speed of the animation )
- Rock behind the entrance to the Dungeon
- Torch (lit and unlit)
- Ladder
- Wooden Platforms
- Wooden pillars that support the platforms
- Chest ( and the speed of the animation )
- Light of the player
- The shadow from the player ( when sprinting )
- Fish enemy ( and the speed of the animation )
- Air bubbles( player's breath )
- The sound button
- The music button
- The pause button
- The buttons in the menu and the button for pausing the game
- Of the loading bar in the loading screen
- How the player dies
- The light in the shop
- Chests open more fast
- How the player breathe
• Removed:
- The gnome from the loading screen
- Gnomes for this update (in update 1.13.1 they will be back!)
• Bugs fixes