Devlogs
Version 0.1.4.3 Hotfix
Improvements:
- Currently equipped weapons have been removed from the loot tables and get dynamically updated based on your equipped weapons
- Added condition flag to skill nodes to indicate which skills apply conditions
- Added spaces to tooltips for better readability
- Added new tooltip background
- Adjusted some visual effects (enemy bullets and chest opening effect)
Balancing:
- Initial Energy Regeneration has been reduced to 1 energy per 2 seconds (was 1/s)
Bugfixes:
- Adjusted hitboxes for spider enemy and spider boss on first floor
- Fixed a bug which caused the game to crash when triggering scatter bullets on hit after dying
- Dodge, chest and greatsword sfx are now properly scaled with your sound settings
- Fixes some sound scaling issues with bullet cast sfx
- Exchanged weapons now actually remain on ground when switching scene so that you can switch back to the previous weapon
- Fixes some display bugs on enemy projectiles with the new implemented shaders
- Fixed unreachable items on chest