Devlogs
First public prototype, short and long term plans
Posted July 05, 2021 by Fodi
#first commit
Welcome to the wonky devlog of this wonky game. The first public version only has a very small set of features:
- 2 players with keyboard controls
- Red player: WASD + E to place objects
- Green player: numpad 8426 + 5 to place objects
- Randomly appearing diamonds that can be picked up (this is the primary objective)
- Boxes that contain placeable objects
- Spinning saw blade (hazard)
- One level with fixed player spawn points with safe zones
- Quick restart button (shift + R)
Planned features:
- Scores/stats counting diamond pickups, deaths / kills for each players
- Support for 4 players (possibly in a drop-in / drop-out manner)
- Configurable controls (including controller support)
- More placeable objects (flamethrowers, moving blades, girders, bombs, cannons, et cetera - feel free to suggest stuff!)
- More levels (with different themes)
- Music & sound effects (of course)
Features that might or might not make it to the game (your input is welcome!):
- combos / streaks with possible buffs/debuffs (eg. 5 kills in a row without dying = additional placable object)
- object inventory (instead of compulsory placement of objects right after pick-up, players can hoard objects and place them at a chosen time or at their death)
- marked boxes (so players can know which box holds which object)
- guns